
No less than 5 workers at Halo Studios have been fired as a part of company-wide layoffs at Microsoft on Wednesday, in keeping with a developer with information of the state of affairs. An estimated 200 to 300 folks stay on the studio.
Workers throughout Microsoft’s Xbox division acquired an e mail from Microsoft Gaming CEO Phil Spencer Wednesday morning addressing “organizational shifts” hitting the crew over the approaching days. Halo Studios workers who have been laid off acquired a further invite to a gathering with group leaders, and two (very lengthy) hours later, the Groups name started. Amid discussions of severance packages, the explanations supplied for the firings aligned with Spencer’s memo — to “enhance agility and effectiveness.”
“I am personally tremendous pissed that Phil’s e mail to us bragged about how this was probably the most worthwhile yr ever for Xbox in the identical breath as pulling the lever” on the layoffs, the developer informed Engadget. “I wasn’t positive what a part of that I used to be imagined to be proud about.”
Halo Studios is at the moment engaged on multiple games, together with the subsequent mainline Halo installment, and it is the steward of Halo: Infinite, which is quietly spinning down its content material cadence. The temper on the studio is tense, particularly relating to one mission that was not too long ago in disaster, in keeping with the developer.
“I do not suppose anyone is admittedly pleased in regards to the high quality of the product proper now,” they stated. “There’s been plenty of rigidity and pep talks attempting to rally people to ship.” The studio recently teased that it will reveal what it has been engaged on at this yr’s Halo World Championship in October.
Halo Studios was rocked by layoffs in 2023, again when it was nonetheless referred to as 343 Industries, and that culling largely affected folks on the marketing campaign and narrative groups, together with Halo veteran Joe Staten. (That is additionally the rationale Halo: Infinite hasn’t had a unbroken storyline since that point interval). At this time, Halo Studios employs a mix of full-time workers and contractors, with junior producers and high quality assurance roles usually contracted out.
343 Industries got here below hearth from followers for the launch state of Halo: Infinite, and over time a number of ex-employees have spoken out about the studio’s reliance on contractors, who sometimes work with the corporate for a most of 18 months.
The worker I spoke with stated that, since 2023, there’s been a normal shift towards working with contracted studios — fairly than particular person contractors — in the US and Europe to hurry up Halo manufacturing. This mirrors the best way different main FPS franchises like Name of Responsibility and Battlefield are developed.
“Xbox typically feels years behind the curve in recreation improvement, and it results in plenty of wasted effort and time,” the worker stated. On the identical time, a number of departing crew members have spoken warmly about their time at Halo Studios and the folks they labored with.
The layoffs at Microsoft on July 2 affected 9,000 employees globally, together with 830 in Washington, the place Halo Studios is predicated. The Xbox division endured important firings, recreation cancellations and studio closures. A Microsoft spokesperson stated the Xbox crew didn’t take up the vast majority of the layoffs, however given its comparatively small measurement within the group, that framing could not precisely replicate the influence.
Below the Xbox banner, Uncommon’s Everwild and The Initiative’s Excellent Darkish reboot have been cancelled, and The Initiative was fully shut down. Forza Motorsport developer Flip 10 Studios reportedly misplaced a “vast majority” of its workers, and Uncommon, ZeniMax On-line Studios, King, Raven, Sledgehammer Video games and Halo Studios have all reportedly been affected. ZeniMax president Matt Firor is out after 18 years main the studio, and it’s being reported that veteran Uncommon designer Gregg Mayles can be gone after many years together with his crew. And to prime all of it off, Blizzard is sunsetting Warcraft Rumble.
Microsoft has more and more centered on AI, a shift that is propelled its inventory value to new highs. At Meta’s Llamacon in April, CEO Satya Nadella stated that as much as 30 percent of the company’s code is now written by AI. Activision in February admitted to using AI in Black Ops 6. It is unclear how a lot AI has to do with this newest spherical of layoffs, however use of Copilot is “no longer optional” inside Microsoft.
The developer I spoke with stated, “They’re attempting their damndest to switch as many roles as they’ll with AI brokers.”
Information about particular Xbox groups popped up all through the day as workers shared their experiences on social media and spoke with numerous publications. Microsoft laid off 1,900 Xbox employees in January 2024 and 650 more in September, and final yr it closed Arkane Austin, Alpha Canine Video games and Tango Gameworks (the latter of which was acquired by Krafton). Microsoft reported a internet income of $25.8 billion within the first three months of 2025, with an eight p.c yearly enhance in income from Xbox content material and providers.
Microsoft informed Engadget that the layoffs will have an effect on lower than 4 p.c of the corporate’s world workforce. A press release from a Microsoft spokesperson reads as follows: “We proceed to implement organizational and workforce modifications which are essential to place the corporate and groups for fulfillment in a dynamic market.”
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